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README.md
The user interface is created in the "right" panel in the 3D View This panel is normally closed, so it must be opened (+) to be seen.
I want to take ripped assets that have many duplicate materials and combine them all into a single material.
This plugin looks through materials in selected objects, and if they're simple enough (a single texture) then it attempts to consolidate all materials sharing that texture and keep the faces that materials were assigned to.
This does NOT keep shader settings, and should be used on objects that are imported with default-ish materials like obj rips.